The Crystal Star Pendant is the most relevant item found during this adventure.
Walkthrough criteria Edit
The gamebook can be completed in many different ways. This walkthrough is compiled according to the following criteria, in order of importance:
- collect and use as many items as possible;
- avoid combat as much as possible, especially the strongest enemies;
- see as many illustrations as possible.
Getting started Edit
Suggested disciplines Edit
This adventure can be completed using just these two disciplines:
You can choose any three other disciplines. If your combat skill is low, choose Mindblast.
Starting equipment Edit
You start the game with the following items:
- Axe (weapon)
- 1 Meal (backpack)
- X Gold Crowns (pouch; X = random number from 1 to 10)
- Map of Sommerlund (special item)
Then, you should pick a random number and find one more item:
- 1 = Sword
- 5 = Mace
- 7 = Quarterstaff
- 8 = Spear
- 0 = Broadsword
- Backpack items:
- 3 = 2 Meals
- 6 = Healing Potion
- Other items:
- 2 = Helmet
- 4 = Chainmail Waistcoat
- 9 = 12 Gold Crowns
Item walkthrough Edit
Fryelund forest Edit
(1) Use the Discipline of Sixth Sense and choose to go northeast through foliage.
(103) Continue northeast and hack through the undergrowth; you will collect 6 Gold Growns and a tablet of perfumed soap.
(213) Enter the tunnel and use the torch and the tinderbox to fight against the burrowcrawler. After the fight, you'll find a 20 Gold Growns and a dagger.
Toran highway Edit
(157/86/207) The best option is to join the refugees, try to help the children, but then run from fight to a farmhouse: in there, you can get a warhammer and a meal. Leaving the farmhouse, don't join the cavalry, or you'll meet a Gourgaz, the strongest enemy in this gamebook.
(200) Jump onto the caravan and introduce yourself as a Kai Lord. Otherwise, you can use the Discipline of Camouflage and eat one of your meals.
(64) To make sure you don't lose your backpack, take a horse and break through the attacking Doomwolves, then, when you see the Kraan, take cover under the trees. Use the Discipline of Camouflage for a chance to avoid the fight.
(142/153) You are now in view of the capital city of Holmgard. In order to get more items, you should choose to cross the Graveyard of the Ancients; moreover, this visit allows you to get one extra item in Book 3. In the crypt, use the Discipline of Sixth Sense, then go south. In the next room, sit on the throne to get a golden key.
(129) Once you're in the city, just follow the officer: that's by far the best option.
Useful items in subsequent adventures Edit
On the other hand, early in Book 2 you will lose the backpack with all its items, and also the chainmail waistcoat.
Item list Edit
Items missed following this walkthrough:
- Silver key (dangerous)
- Scroll (useless)
- Message (useless)
- Vordak Gem (useless if you learned either Sixth Sense or Mindshield) (also, it's hard to get: you should fight a Vordak for it)
- Potion of Alether (you should have survived a hard fight against the Gourgaz, but even after that there's just a 4% chance to find this item).
- Tomb Guardian Gems (useless)
Weapons obtained following this walkthrough:
- Axe: starting equipment.
- Short sword: found in Fryelund forest following this walkthrough; Drakkar ferryman near the Toran highway.
- Dagger: found in Fryelund forest following this walkthrough; fight Giaks in Northern Fryelund forest.
- Warhammer: found along the Toran highway following this walkthrough; found in Fryelund forest instead of the (useless) tablet of perfumed soap.
Weapons missed following this walkthrough:
- Broadsword: 10% chance as starting equipment.
- Sword: Southern Fryelund forest; Prince Pelatar's sword near the Toran highway; caravan on the Toran highway; Last stretch along the highway.
- Spear: fight Giaks in Northern Fryelund forest; investigate burnt hut in Northern Fryelund forest; Southern Fryelund forest.
- Quarterstaff: Southern Fryelund forest.
- Mace: Southern Fryelund forest.
Enemy roster Edit
Default order is according to game progression.
Lone Wolf's average combat skill is 15.
|Northern Fryelund forest|
|Giak||55||9||9||You get CS+4|
|2 Giaks||138,112,136||13||20||(2 enemies merged)|
|Vordak||342, 283||18||26||Immune to Mindblast; CS-2 unless Mindshield|
|2 Giaks||336||14||22||(2 enemies merged)|
|Burrowcrawler||170||17||7||Immune to Mindblast; CS-3 unless you have Torch|
|Southern Fryelund forest|
|Kraan||229||16||25||You get CS-1|
|Giak & Doomwolf||72||15||24||-|
|Gourgaz||255||20||30||Immune to Mindblast|
|Giak & Doomwolf||340||14||24||-|
|4 Doomwolves||253||14||90||(4 enemies merged)|
|Vordak||29, 34||17||25||Immune to Mindblast; CS-2 unless Mindshield|
|Marsh viper||227||16||6||Deadly poison|
|Winged serpent||133||16||18||Immune to Mindblast|
|2 Giaks||260||12||35||(2 enemies merged)|
|3 Soldiers||180||13||62||(3 enemies merged)|